How to easy start?
In fact, everything is extremely simple: Create a character, go into the game, go to the Guardian of the Circle and take the first quest!
We leave from city to kill 5 foxes and return to the city to the Experienced Travnik, turn in the quest and take the next one.
To complete the next quest, we just need to join the Randol Knights, at the nearby Quartermaster Perry, and return to the Guardian of the Circle.
The Guardian of the Circle will inform you that Lorraine has been interested in you. We go to her, she is here near with a circle.
And in the same spirit we carry out further quests, one by one. In the same place where you hand over the quest, the next one appears.
These quests will introduce you to all the content and will lead you up to level 45-48. All frequently asked questions about them have been added to the descriptions of the quests, and if suddenly something is not understanded - stay and read the description.
1. At the start of the game, upon reaching level 5, the game will offer you write the name of the inviter, and if there is none (let's say you came from an advertisement) We recommend that you specify ANY player, or just write "Admin". Referral system starting from level 30 and ever next level will be reward you with pleasant bonuses and make your life a little easier.
2. Be sure to take a Guardian up to level 30, any, but it is better to choose from those who write in the World chat, such a Guardian will be more active and will help you to get used to the project much more efficiently.
3. Having reached the Belfist Temple, be sure to get 3-4 Cursed bones and donate them to the Defenders of the Belfist Temple! This way you will be able to access the trade, and buy Minerals for attack and defence, which greatly simplifies and speeds up the passage of the initial quests. For example, without Minerals, you are unlikely to cope with the Orcs in the Procyon Shrine.
4. In the storyline quest chain you will be rewarded with Platinum Blessings Iris, feel free to use them. From level 30, it is generally recommended NOT to turn in quests without a Blessing, otherwise you may not have enough quests from Teo's Tomb up to 45, and after Teo's Tomb quests there are Cappella in Mondshine quests where you should not go with weak equipment or without the level of allies.
5. Collect everything that drop. Various Juno Grass, Cursed Bones and other drops may be useful to you in the future.
6. Feel free to ask questions directly in the World Chat, which becomes available from level 15. The project community is very loyal, and try to help newbies. Players don't take money for answer.
It is a permanent character achievement system in this month. Consists of 5 chapters by type of tasks. Each new month, the 4 main chapters reset one of the tasks, while the tasks remain unchanged.
Season Stars menu
Chapter of Perfection receives new tasks every month related to current events and content. Stars must be confirmed in order to remain in the rating. Most of the tasks are your daily activities.
Season Stars directly affect the rating, it is now calculated on the sum of stars + level (without %) + Honor + Reputation.
Daily event that takes place at 23:00 Msc . Devided into 3 ranks according to project levels: 50-46, 45-41, 35-40. The award is sent to the winner by mail.
Guilds have been changed seriousely. The guild creation and development system has been completely revised. Now, at the first level of the guild, the maximum number of participants in it is four, and further growth requires both the extraction of rare resources and victory in the Guild War. The maximum guild level at the moment is sixth.
Also, the Guilds have Alliances, guilds can join Alliances and fight for power together, up to three guilds can be in an alliance. Allied guilds can also intervene in case of war.
Other changes include:
The in-game Guild Rating has appeared, which calculates not only the level and number of players, but also the average level of players, the number of victories and the current Rank of the guild in Cube.
Added Guild Quests, which are completed by all Guild members and each Participant receives a reward for completing them by mail.
Introduced the Guild History section, where all the events of the guild are recorded, either it be a player's expulsion or a victory in a war for the convenience of the leader.
The guild war system has been changed. Only the leader can declare war. War is declared to any member of the guild. It does not require acceptance, the war starts from the moment it is declared. The war will end when one of the sides admits defeat and presses Surrender.
For allied guilds, the enemies of allied guilds are displayed in the hostile list, but the leader has the right to Support or ignore the war. If the allied guild Supports the war, it receives nothing, except for the improvement of relations. The victory in the war is counted only to the winner.
The average level and number of participants in guilds should be ± 3.
During a guild war, enemies can be attacked even in the city, ignoring any protection conditions, including AntiPvP.
Enemy and allied guilds have the [Alliance] or [Enemy] prefix. One guild can fight another guild again only a week after the end of the war.
Every day a boss appears in locations, the type of boss depends on the day of the week.
When it appears, its amount of health is generated depending on the number of players online. The entire server is notified of the appearance of the boss.
On the Juno and Dratan map outside the city, there is a red Exclamation Mark indicating the location of the boss.
Time of appearance of the boss at Berlin time:
Juno 23:00, 09:00 and 17:00
Dratan 05:00, 13:00 and 21:00
Merac 04:00, 12:00 and 20:00
The group that inflicted the most damage on the Boss will receive a Spark of Angry in the mail as a reward, the type of Spark depends on the type of Boss and the location in which he was killed.
Only one player out of all who dealt more damage units will be randomly selected by the system and will receive a mount as a reward. The name of the pet depends on the type of boss.
The reward for killing the boss will also receive a group or raid that will deal the last blow to the Boss. The size of the award varies according to the size of the group.
If it's time for the next boss to appear and the previous one is still alive, it is removed, even if it was attacked.
Sparks of anger
A new system for getting character characteristics has been introduced into the game. The received characteristics remain with the character forever. For each Spark, an application limit is set, as well as the use of Spark consumes Honor Points depending on the type of Spark. Sparks are used by the Guardian of the Circle.
Complete List of Sparks:
Spark of Physical Attack (SPA): bonus+25, requires HP 5
Spark of Magic Attck (SMA): bonus +25, requires HP 5
Spark of Physical Defence (SPD): bonus +25, requires HP 5
Sprk of Magic Defence (SMD): bonus +25, requires HP 5
Spark of Phusical Accuracy (SPA): bonus +25, requires HP 5
Spark of Magic Accuracy (SMA): bonus +25, requires HP 5
Spark of Physicl Evasion (SPE): bonus +25, requires HP 5
Spark of Magic Evasion (SME): bonus +25, requires HP 5
Spark of Critical Strikes (SCS): bonus +25, requires HP 5
Spark of Mortal Strikes (SMS): bonus +25, requires HP 5
Spark of Stun Resistance (SSR): bonus +1%, requires HP 25
Spark of Petrification Resistance (SPR): bonus +1%, requires HP 25
Spark of Resistance to Silence(SRS): bonus +1%, requires HP 25
Spark of Absorption (SA): bonus +1%, requires HP 25
Spark of Healht(SH): bonus +100, requires HP 1
Spark of Mana (SM): bonus +100, requires HP 1
Spark of Strengh (SS): bonus +5, requires HP 5
Spark of Agility (SA): bonus +5, requires HP 5
Spark of Intellect (SI): bonus +5, requires HP 5
Spark of Constitution (SC): bonus +5, requires HP 5
Note: HP- Honor Points.
Extraction of Sparks
Sparks are mined in two categories, as a regular drop the following:
In a regular drop, you need to knock out.
As rewards, mail to the group that killed the following:
Daily location bosses, the name of the boss, the type of Spark and the time of appearance in the location by MSC are indicated.
King of the Arena
Daily event. Held at 19:00.
At 19:00 the counter in seconds of the time spent in the arena turns on.
3 players with the highest scores win.
The counter is publicly available, you can move it with the left mouse button held down, it cannot be hidden.
As a reward, the top 3 receive the "Arena King Award" and Honor Points.
The entire server is notified of the start of an event.
Event lasts 30 minutes. Notes :
The system automatically stops the counter if you are dead, in invisibility or in a group, do not damage other participants.
IMPORTANT! As part of a group, the counter will not consider you a member.
2. If a player is killed during an event there is a chance that a Siege Token may appear. The chance of spawning is like a siege.
3. The reward at the end of the event will be received by all 3 players who are in the counter at the time of the end.
The Guild Cube Event starts every week on Thursday 19:00 at Berlin time. Registration is available for guild leaders from 11:00
After registration, an Access Card is sent to all members of the guild. Participants who did not take the card from the Post Office or are absent from the game at 20:00 will not be able to take part in the first stage. After completing the Stage, guild members who are not in Cube are automatically summoned if they meet the conditions for participation.
At 20:00, all guild members who have an Access Card are automatically moved to the Cube, you cannot be in raids, and you must also be online.
There are 25 rounds in the event, every 5th round a Boss awaits you. Completing each Boss increases the rank of the guild by one higher.
In addition to the monsters and bosses themselves, in any round you can meet a random guild. Access to the next round will open only when one of the guilds remains in the round. The next round will begin when the participants break the Cube in the middle of the hall.
The guild rank is awarded based on the boss you defeated before leaving the Cube. The rank is given for a week, changes after the end of the next entrance to the Cube. Depending on the Rank, each member of the guild can receive a cape in the Guild Rewards corresponding to the rank of the guild.
All Guardians of Cube have the same drop:
The game has added a new unique event "Colosseum", which takes place in the Arena of Dratan. The event is held every Wednesday at 20:00 Moscow time, as well as Saturday and Sunday at 17:00 Moscow time. Registration and bargaining for a seat becomes available half an hour before the start. Countdown timers will alert you of all timing
Main goal: To surpass other groups in terms of the amount of damage to the Boss in the Arena condition, varying strategies. Anyone can come to the Location and look at the Event and everything that happens from the audience tier.
As soon as this Icon appeared, it is necessary to assemble a group and register its participation. This happens at the NPC "Head of the Colosseum", located in the location of the Dratan Arena.
Note: Only the Leader can register a group. When registering, the Group Leader must indicate the name of his group.
After successful registration of Teams, the following notification appears:
After a series of simple steps, all players in the group can contribute money to the prize pool at the Colosseum Chief NPC. The 4 groups with the highest deposited amount will become participants in the Event. The rest can only observe and support the participants.
When there is little time left before the start, the countdown will start:
After the start of the Event, a counter will appear, available to all players in the Location, including viewers about the statistics of the Teams, the health of the Boss and the damage of the groups:
Note: If a player who is not registered for the Event, or who has not reached level 30, runs out to the Arena, he will be thrown back to the beginning of the Location
The Boss Attack is only available to registered players.
If the group is disbanded, i.e. all players have left the group, then it disappears from the list. We hope that this will not happen and each participant will fight to the last drop of blood.!
If the Boss is defeated, the team with the first place in damage will receive the Boss reward and the entire prize pool. If the Boss remains alive, but the Event is completed (for example, all players have left the Location), then the entire prize fund goes to the Treasury of the Guild - the owner of Castle Randal.
Siege of Randol (Juno)
Every Friday at 20:00 Msc Siege of Randol (Siege of Juo) starts.
At the start of the event, all players from the city are transferred to the Old Mill, players who entered the game during the Siege are also transferred to the Mill.
The place is marked on the map with a large white square.
During the siege, the gates to the city are closed by Barriers, through which you can only pass through certain conditions. To participate, you must register the guild for the siege with the "Manager Miu" in Juno, next to the Captain of the Royal Guard.
Guilds registered for the attack appear at the entrance to the city, where they will also be resurrected. The defenders of the city appear and spawn at the gates.
The spawn points of the attacking guilds are marked on the map with white circles.
In order for the attacking guild to pass through the barrier in the kill counter, the guild points must exceed 100. In this case, the guild loses a kill point if its player is killed by a guild player defending the castle
Pillar of Concealment:
When the guild passed through the Barrier, a Pillar of Concealment awaits it in the circle, the destruction of which completely disables the Barriers at the entrance to the city, and also reveals the visibility of the Crystals of Synchronicity. Pillar health depends on the amount online.
Marked with a white star on the map.
Crystals of Synchronicity:
After the destruction of the Pillar of Concealment, Crystals of Synchronicity appear at two points of Juno. Any player can come up and charge these crystals, the charge goes only if at least one player charges both Crystals. The charge stops if the casting of one Crystal was interrupted, and is completely reset if the charge of both Crystals was interrupted.
Marked on the map with white rhombuses.
If the Crystals of Synchronicity are successfully charged, then the Barrier turns off at the steps of the central hall and the boss Defender of the Castle appears, who quickly goes to the fountain. The Boss is given 5 minutes to overcome this path.If the boss gets to the fountain, then the barrier reappears and the Crystals of Synchronicity must be recharged for its appearance, and the guild kill counter is reset to 100 if it is above this figure.
Marked with a white circle on the map.
If the boss could not overcome this path within 5 minutes, then the guild with the most kills becomes the owner of Castle Randal
Crystals of Benefit:
Also in the siege there are Crystals of Benefit, there are 6 of them in total (4 outside the city and 2 in the city) and two types (Crystal of Attack and Crystal of Protection)
The crystal charge gives the entire guild of the player who reads a bonus to Attack or Defense, depending on the type. One guild can only possess one crystal of Benefit at a time. And also, if a player of another guild charges a crystal that is already active, he will deprive the guild of the bonus that charged the Crystal earlier.
Marked with a white triangle on the map.
Equipment and its nuances
We approached the outfit system in our own way, and made 5 types of level 45 sets and 3 types of level 48 sets. And now a little more detail:
45 set are presented in 5 types, 2 of them are mined in the Tomb of Theo, one in the Chapel and one in the Dark Hill, the fifth is made by the Animal Trainer through crafting, for crafting it is necessary to dismember Horses and Dragons and equipment is made from their parts. You can see the details and necessary resources simply by going to the Animal Trainer and clicking Weapons and Armor from pets. Crafting equipment has an increased chance of opening a good seal, it only has Purple, Orange and Red seals.
Each type of 45 set has its own buff, which becomes available for use only after equipping a full set.
Having tinkered with 45 equipment, you can think about collecting resources for 48 sets, since this is not an easy task, resources for it are obtained using standard crafting (collecting grass, ore, energy and their subsequent processing) and some are knocked out in the Lost Temple. The main difference between 48 equipment and 45 equipment is that the assembled set gives all 5 buffs of equipment level 45 at once, has increased characteristics and each type of set has its own peculiarity
In the aforementioned Colosseum, as the main reward, the group is given ONE Crate with a Random Living Weapon. This weapon is obtained only in battle in the Colosseum, it has increased characteristics, its own Seals, it is forged with the Elixir of Reforging and its main essence is that this weapon has a Blessing, but there are conditions: you need to have 3 living weapons in the group and all of them start giving Blessings to the whole group. Information about the conditions, type of blessing and all the necessary information is displayed in the game.
The project has its own subspecies of equipment, which is equipped in the standard Wings slot. There are 2 types: Basic and Ranked.
The basic Cape can be obtained by reaching level 30, then Lorraine will have an available Quest for obtaining, it is used in the absence of a Rank Cape and, for the most part, as an additional slot, it does not have seals and effects.
The Ranked Cape is available only to Guild members, obtained in Guild Quests and its type depends on the Rank of the Guild in the Guild Cube, the parameters also depend on the Rank of the Cape, and the Ranked Cape can also be reforged using the Pure Elixir of Reforging.
Added new accessory - "Mascots". The group/raid that killed "Nightclaw" (the boss of Merac) receive an "Undisclosed Mascot" as a reward, which is revealed by double-clicking on it. There are three types of Mascots: Mascot of Juno (for melee heroes), Mascot of Dratan (for ranged heroes), Mascot of Merac (for magical heroes).
Initially, the "Mascot" has one random seal out of 38 possible, then you need to equip the accessory to get the Experience of the seal. Killing a monster in Merac gives 1 experience point, killing "Vile" (minibosses) from 10 to 1000 experience points, killing "Nightclaw" (Merac's boss) from 50 to 2500 experience.
Maximum seals - 6. Each subsequent print requires more experience than the previous one. Each seal can be one of 5 levels, the level of the seal is indicated by color (like the Seal of equipment): Yellow - 1 level, Green - 2 level, Blue - 3 level, Purple - 4 level, Red - 5 level.
The first seal is static, not canceled, requires no experience. The second seal requires 50 experience, the third 250 experience, the fourth 1000 experience, the fifth 5000 experience, the sixth 10000 experience. Also, "Mascot" can be obtained in a drop from "Vile" (Merak minibosses) and collected from Shards of Mascot.
Added "Crystal of Purification", the use of which on "Mascot" cancels the last seal of "Mascot". Methods of obtaining: 1) ONE of those who inflicted damage on "Nightclaw" (boss of Merac) is randomly selected and receives a "Crystal of Purification" as a reward. 2) With a low drop chance for killing "Vile" (Merac minibosses).
Added to drop "Shards" (currently only in Merac), for killing "Vile" (Merac minibosses) there is a chance to get an "Unrevealed shard". To find out what this "Shard" is, double click on it.
ATTENTION! Requires 1 "Gold Magnifying Glass". In total, there are currently 4 types of shards (chance): Shard of Mascot (70%), Shard of Pet Tag (10%), Shard of Donation Coin (10%), Shard of Living Weapon (10%).
All 4 types of shards require 10 pieces to assemble. If you have 10 shards of the same type, double clicking on it will collect the item and immediately use it:
Ten "Shard of Mascot" - one of the types of "Mascots",
Ten "Shard of Pet Tag" - one of the Collars of blessing pets,
Ten "Shard of Donation Coin" - from 10 to 1000 Donation Coins,
Ten "Shard of Living Weapon" are one of the "Living Weapons".